za3k > aldenmarsh > maps > four spires
Capital City: Hartvale (secular); White Granite Spire (spires)
Geography: Rocky desert, plains
Exports: Glasswork, herbal and alcoholic drinks, magic, drugs
Imports: Magic, weapons, armor, food
Economy: Agrarian and adventuring
Species: Human, half-elves, halflings, some others
Government: An parliment of nobles directs the country. A tribunal of powerful spellcasters controls the spires and directs adventurers.
Bordering nations (clockwise): Maris, Eldwood, Lorille, Aldenmarsh
Four Spires is named after four large towers created about 800 years ago. The spires are full of dangers and magic. Only three of the four have been opened.
Four Spires is fairly poor.